The purpose of the
DEM 101 guides is to motivate people to enjoy what many think as an
exclusive IM class or a high complexity (and some even say it is
unnecessary) customization.
Starting with the
basic, DEM (Deux Ex Machina) are a race by themselves, not a class.
As for the background they are from a world that was consumed already
so we, DEM, started invading Dominion World.
DEM can't survive in human form, all stats will get reduced to 5 even if your build is 120 on all stats. Transformation is vital and transformation has its own slots for specific DEM equipment which
can be bought from NPC (Using exp), IM or quests. There are basically two types of Machina Form. Unit Form and Set Form. Unit Forms are cannot be possessed while Set Forms can.
[L: DEM in Human Form / M : DEM in Unit Form / R : DEM in Set Form]
After a few Saga
updates DEM were not only enemies but they became allies with other
races thanks to Emil's harem and we were able to play as DEM since
Saga 10.
About “leveling”:
Just to be clear, the reason why I decided to quote “leveling” is
because we don't acquire exp to level up, also leveling up is not
going to give you any stat / skill. DEM can't level with exp but our
capacity to grow stronger increases.
About leveling: DEM
level will increase the number of slots you can use to customize your
character. DEM use panels which are composed by slots that can be
filled with either status or skill chips. Leveling requires EP, to
get EP you can fulfill quests or events, certain amounts of EP will
get you CL, CL is the max number of slots available as a total on all
your panels.
Panels: Each DEM can
obtain up to 6 panels (1-6) from leveling and 2 (Alpha and Beta )from
IM / CP. Each panel has a max capacity of 81 CL, which makes a total
of 486 CL from the first 6 panels and 162 from the Alpha and Beta
panels.
Chips: Can be
obtained by using exp you gain from training or from IM. Chips can
only be equipped with certain NPC, to setup a chip you only have to
click on the list on the right and release on the position you are
going to use for it. Red colored chips are for stats, blue colored chips are skills and green colored are limitation chips.
- Status Chips: This
kind of chip can use from 1 to 5 slots in different shapes (Hooray
tetris!). The amount of stats it can add varies from 1 to 3, and it
depends on its rank. The higher the rank the higher the stat and the
lower the number of slots you will use -also more expensive-. There
is a limit of 10 chips of the same kind on your configuration.
Example: Using 10 chips of the same type that adds +1 STR but is called STR-S1-1 is the limit you have for it, but you can always use any other +1 STR chip that has a different name, for example 10 STR-S1-1 and 10 chips STR-C1-1 is an allowed combination.
Reminder: The cap
for every stat type is 120, if you go over that your stat will not
increase and you will end up wasting slots.
- Skill Chips: Not
much different from Status Chips, skill chips can occupy more slots
than the status ones, but can be stacked, reducing the slots used in
order to max a skill. DEM have both passive and active skills but
lacks the production and knowledge skills, making them basically
killer machines.
To stack a skill
chip you just have to release it over the chip that was already
equipped, as long as they are from the same type it will enhance the
level of the skill.
- Engage Tasks: This
is a special kind of chip, moving it into a panel will cost you 1 EP,
once on the panel you can move it freely. There is a max of 2 engage
tasks on each page, and its effect is to double the chips that are
around it. Lets say we equip a Quick Slash 1 Chip, that means you
will learn Quick Slash at level 1.
This is +3 STR
Now by setting an
Engage Task chip Next to the +3 STR on the same panel, the
effect gets doubled!
This is +6 STR
It also affects
skills, if you set a Quick Slash chip next to the Engage Task, you will end
up getting Quick Slash Lv 2.
This image displays where a engage task will affect a chip.
- Limitation Chips:
This are the ones that basically define your DEM style, this is a
special kind of chip which you can only use one for all your panels.
It's effects varies depending on the type, it highly enhances by
several points your HP, SP, MP and base stats. .
F – Chips: Focused
on Fighter Types.
S – Chips: Focused
on Spell Users.
E – Chips: Focused
on Backpackers.
Haxness Fact 1: A
single one of this can be as high as 700m base and job exp
(700,000,000 Pururu /o/). For example the FB-3-3 chip will make you a
swift assassin, providing you with +310% HP, +90% MP, +180% SP, 27
STR, 20 DEX, 17 INT, 15 VIT, 28 AGI and 3 MAG.
Haxness Fact 2:
Limitation chip effects can also be enhanced with Engage Tasks.
That will be all for
now, I'll be posting new guides for DEM every once in a while.